PEGI (Player & Editor GUI) | Unity | Custom Inspectors

PEGI (Player & Editor GUI) | Unity | Custom Inspectors

A wrapper class that makes coding your own editors super easy.
Tileable Atlasing

Tileable Atlasing

I figured this one out a while back, but wasn't sure if the complexity worth the effort. It may be more optimal to just create a mesh...
Micro detail

Micro detail

Microdetail is not visible in the first image of this article. But What micro detail does, is keeping the magic ON when you inspect...
Volume, Mesh and Mask Baked Shadows (Mobile - friendly)

Volume, Mesh and Mask Baked Shadows (Mobile - friendly)

I like cool glossy lighting. It makes virtual environment look real. But what really breaks immersion is when light illuminates object...
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