Pixel Perfect ShaderBEFORE WE BEGIN You can find some useful code snippets in my gists. And there is a complete solution. OVERVIEW In this article, I'll talk...
Tileable AtlasingI figured this one out a while back, but wasn't sure if the complexity worth the effort. It may be more optimal to just create a mesh...
Micro detailMicrodetail is not visible in the first image of this article. But What micro detail does, is keeping the magic ON when you inspect...
Volume, Mesh and Mask Baked Shadows (Mobile - friendly)I like cool glossy lighting. It makes virtual environment look real. But what really breaks immersion is when light illuminates object...